HYPERTRIANGLE

TITLE

PROJECT OUTLINE

Because traditional 3D production pipelines require significant time from modeling through texturing, the goal is to build a system that leverages AI to generate realistic texture data in a single workflow—applicable not only to games but also to cinematic content such as advertisements.



While AI-based texturing methods offer the advantage of generating images through simple prompt inputs, relying on a single approach can be limiting. To flexibly respond to diverse production scenarios, the following multiple approaches will be explored in parallel:



  1. Generating texture images through simple text-based prompts

  2. Developing high-quality texture images using Midjourney and ComfyUI

  3. Creating textures based on real-world photographs

  4. Enhancing and adapting textures using online texture resources

PART 1 TEXTURE MAKER

PART 2 : MAKE SEAMLESS

PART 3 : PBR TEXTURE

USAGE EXAMPLAR

SEAMLESS TEXTURE

PBR TEXTURE FILES

RESEARCH & DEVELOPMENT

PROJECT MANAGEMENT

AI RESEARCH

ComfyUI

workflow