
HYPERTRIANGLE
TITLE
PROJECT OUTLINE
Because traditional 3D production pipelines require significant time from modeling through texturing, the goal is to build a system that leverages AI to generate realistic texture data in a single workflow—applicable not only to games but also to cinematic content such as advertisements.
While AI-based texturing methods offer the advantage of generating images through simple prompt inputs, relying on a single approach can be limiting. To flexibly respond to diverse production scenarios, the following multiple approaches will be explored in parallel:
Generating texture images through simple text-based prompts
Developing high-quality texture images using Midjourney and ComfyUI
Creating textures based on real-world photographs
Enhancing and adapting textures using online texture resources

PART 1 TEXTURE MAKER

PART 2 : MAKE SEAMLESS

PART 3 : PBR TEXTURE




USAGE EXAMPLAR
SEAMLESS TEXTURE
PBR TEXTURE FILES
RESEARCH & DEVELOPMENT
PROJECT MANAGEMENT
AI RESEARCH
ComfyUI
workflow


